“LayerOS” – AnduinOS is the first step toward LayerOS, a next-gen desktop OS architecture. In LayerOS, the core system and user environment are cleanly separated into layers. This means seamless system updates without disrupting user apps, and the ability to customize or replace layers (e.g. GUIs) easily. It’s a modular approach to operating systems, bringing the flexibility of cloud/container tech to the desktop.
MCP per App – We envision Micro-Container per App: each application on AnduinOS/LayerOS runs in its own secure container by default. This ensures robust security and stability – one app can’t crash the system or sniff data from another. Users get the simplicity of installing apps like on a smartphone, with the trust that each app is isolated (yet tightly integrated through well-defined interfaces).
Ecosystem Expansion – In the long run, AnduinOS will evolve from a single distro into a platform ecosystem. Think an “Android of PCs” – an open platform with multiple device form factors and vendors. This includes:
Community-Driven Innovation – By moving toward a layered, containerized OS, we can invite community and enterprise contributors to build on specific layers or features without risking the whole system. This opens the door for faster innovation – e.g. community-developed UI themes, or enterprise-specific security modules – all coexisting on the platform.
Goal – Become the de-facto open desktop platform as Windows wanes – capturing not just dissatisfied Windows users, but PC OEMs, local governments, and global communities seeking an independent, modern OS. The LayerOS architecture and MCP approach are key differentiators that can leapfrog traditional OS models.